Co-op

Escape From San Angelos – Level 5

Escape From San Angelos – Level 5Author: Gregory Douglas Lemieux (Chaos) Release Date: June 23 1999 Story: Having successfully escaped san-angelos, found the transporter to the alien home world ( levels one thru three ), and liberated the clandestine transporter research facility ( level four ), the time has come to deal with the real evil…. the alien sympathizers. and where... Read More »

Escape From San Angelos – Level 4

Escape From San Angelos – Level 4Author: Gregory Douglas Lemieux (Chaos) Release Date: April 1 1998 Story: Unknown to most, the aliens have a secondary reason for being here; our transporter technology. our system ( fixed point-to-point ), is closing the gap with their system ( variable point-to-point ). and they don’t like it. earth defense forces, in cooperation with transdynamics,... Read More »

Tiberius Station 5

Tiberius Station 5Author: SuperTanker Release Date: July 12 2005 Story: After stepping through the teleporter, Duke found himself in EDF’s Space Station Tiberius 5. Activating the door, he hears an alien growl. “Time to kick ass and chew bubble gum…and i’m all outa gum”. A nice spaceport level with decent design and enjoyable game play. Although, it... Read More »

Doomed Duel

Doomed DuelAuthor: Arghantyl Aryostaz Release Date: December 10th 2011 Story: A map intended for DM only. * Play Information * Single Player : No DukeMatch 2-8 Player : Yes (Intended for Death Match but “Aplayer” sprites incorrectly tagged). Cooperative 2-8 Player : No Difficulty Settings : Yes Plutonium Pak Required : Yes New Art: No New... Read More »

Damned Dam

Damned DamAuthor: Jawon Lee Release Date: January 13th 1998 Story: Aliens have captured a huge dam. Get it back! * Play Information * Single Player : Yes DukeMatch 2-8 Player : Yes Cooperative 2-8 Player : Yes Difficulty Settings : Not Implemented Plutonium Pak Required : No New Art: No New Sounds: No New Music: No... Read More »

SCBP2

SCBP2Author(s): William Gee, Fernando, Davox, Merlijn Oostrum, Maarten Oostrum, Ilovefoxes, MetHy, Taivo30, MRCK, Crux Borealis, Rigelblast & James Stanfield Release Date: August 17 2008 Story: The first time we did this it was a lot of fun, so I wanted to start a second map. This time we got more people involved so it’s bigger... Read More »

Sweeney

SweeneyAuthor: Richard Bailey Gray (The Levelord) Release Date: May 15th 1998 Story: A medium sized sewage treatment plant styled map. A rather average looking map; architecture, trimming, and detailing were run of the mill. Shading was strong, but the texturing was bland and messy in a few places. There were some minor sector clipping issues,... Read More »

Sewer

SewerAuthor: Richard Bailey Gray (The Levelord) Release Date: May 12th 1998 Story: A city map. The main locations are the street and alley ways, and an extensive sewer system. It’s a very open layout and the player can pretty much go where they please. The down side to this is that only one key is... Read More »

Alien Lunar Laboratory

Alien Lunar LaboratoryAuthor: Robert A. Morin (8IronBob) Release Date: July 31 2000 Story: An EDF stronghold on a lunar surface that is in the process of being morphed to an alien hive. It’s a pretty straight forward linear key card hunt as far as the primary style of game play is concerned. The challenge is surviving. While... Read More »

Back on the streets

Back on the streetsAuthor: Llyr Jones Release Date: May 12 2002 Story: A more detailed sequel to Alien Temple. Basically a city map, with a few effects thrown in (and better shading this time). * Play Information * Single Player : Yes DukeMatch 2-8 Player : Yes Cooperative 2-8 Player : Yes Difficulty Settings : Not Implemented Plutonium... Read More »

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