Duke Nukem Eternity 2.0

Duke Nukem Eternity 2.0Author(s): DanM, Deeperthought & Muelesa Release Date: March 25 2015 (Final Release) Story: Duke Nukem Eternity is a 6 level episode utilizing the wonders of Eduke32’s polymer system, Duke plus & the HRP to create a unique Duke Nukem Experience. DNE is set at the start of the alien invasion in LA, The story is... Read More »

The Gate – (TC)

The Gate – (TC)Author(s): Denise Krolczyk (Head SFX Engineer & Music Consultant), Matthew Harris (Level Designer), Brady Cox (Level Designer), Simon Castles (Music Composer), Ryan Isenberg¬† (Level Designer), Aaron Barber (Level Designer), Jeff Heath (Head of the Art Department / Level Designer), Brad Wernicke (Assistant Coordinator / Webmaster), Crista Forest (Level Designer), Jenna Ramsey (Music Composer), Joris B.... Read More »

Imperium (Episode)

Imperium  (Episode)Author(s): William Gee, Numan, KaiseR, Deeperthought, Merlijn & Maarten van Oostrum. Release Date: August 20 2011 Story: Imperium is an 8 level adventure with level design and music by the Oostrum brothers, additional level design by William Gee, Numan and Kaiser (who also made some models for this), with CON coding and some other odds... Read More »

Knee Deep

Knee DeepAuthor:¬†Derek McPherson & Michael “Micky C” Crisp Release Date: April 21 2013 Story: This is a recreation of a Doom episode using the characters, weapons, textures, and enemies utilized with William Gee’s mod. There are two versions available; either the polymer lighting redux version or the classic version which can be played in any video... Read More »

Sun Burn

Sun BurnAuthor: Rob Wijkstra (HighWire) Release Date: July 23 2006 Story: The episode follows along the lines of locating key cards & taking care of a bunch of monsters. The two maps shouldn’t take you more than twelve minutes each and are fairly straight forward with ample amounts of health and ammo but there are some... Read More »

Operation Blitzkrieg

Operation BlitzkriegAuthor: David Billing Release Date: April 26 2011 Story: Built as an additional episode to the Atomic Edition. This episode was designed to have an old school look and feel. * Play Information * Episode: 5 Maps Single Player : Yes DukeMatch 2-8 Player : Yes Cooperative 2-8 Player : Yes Difficulty Settings : Yes... Read More »

Lost Highway (Episode)

Lost Highway (Episode)Author: Petr & Lukas Release Date: December 14 1999 Story: Really good design for an oldie. A lot of places look realistic. Nearly every vehicle looks realistic, better than the cars in Roch series. The texture choices are well chosen, although most canyon rocks are flat. Everything is laid out really well. * Play Information... Read More »

Critical Mass – (T/C)

Critical Mass – (T/C)Author: Bocao (Vitor de Paulo) Release Date: January 10 2003 Story: A secret nuclear research facility is under control of the aliens. The only way in is by a special teleport located at a EDF weponary research building. After killing the aliens the only way out is by a escape turboplane at the hangar. Critical... Read More »

Duke is Ten

Duke is TenAuthor(s): Geoffrey van Dijk, Iggy, James Stanfield, William Gee, Merlijn & Maarten van Oostrum. Release Date: January 29th 2006 Story: Give a group of premier mappers from the community just three days to create a set of maps centered on the theme “ten” to celebrate DukeNukem3D’s 10 year release anniversary. Given the short amount of... Read More »

Space Mission

Space MissionAuthor: Paul Monteray (High Treason) Release Date: April 15 2012 Story: A 2 level mini-episode with non-vanilla features such as gravity effects and using a space suit. The aliens have taken over a space station to use its communication relays.Duke runs ’em out of town and chases them down to a lunar mining facility where... Read More »

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