Sewer

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Author: Richard Bailey Gray (The Levelord)
Release Date: May 12th 1998
Story: A city map. The main locations are the street and alley ways, and an extensive sewer system. It’s a very open layout and the player can pretty much go where they please. The down side to this is that only one key is really necessary to finish the level, one of the key locked areas can be accessed without the key. Two of the key locked areas are unnecessary for progression and are there merely as filler for some extra combat. Combat scenarios vary as some baddies are strategically placed, others are grouped in clusters, while the rest spawn when a certain area is breached. Most of the map is taken on with the basic three bullet guns, but some stronger weapons are stashed around the level. Ammunition for the first three weapons is plentiful topside, but once down in the sewer the supply thins out.

* Play Information *
Single Player : Yes
DukeMatch 2-8 Player : Yes
Cooperative 2-8 Player : Yes
Difficulty Settings : Yes
Plutonium Pak Required : No
New Art: No
New Sounds: No
New Music: No
New .CONs: No
Demos Replaced: No

Review Summary:

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Architecture

0.0/10

Details

0.0/10

Texturing / Shading

0.0/10

Atmosphere

0.0/10

Gameplay

0.0/10

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