Dark Front 2 (The Shipment)

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Author: Chris Coleman
Release Date: April 26 2003
Story: Walking down from the hangar facility in the top of the cliff side (the plane up there wasn’t fueled up) Duke is mightily pissed off and isn’t in the best mood. After a couple hours of walking Duke comes across a dead squad of EDF soldiers and suddenly knows that he didn’t get all of those alien bastards… not even by a long shot. Duke finds his way to the parking garage of this facility through the employee’s only entrance and nearly gets caught in a sealed room with a squad of pigs. Diving through the closing security door Duke loses the pistol when it falls out of its holster. “Damn it! I’m going to need to get another piece before those alien bastards get around to hitting the alarm… Only thing going for me is that it takes them a while to get around to anything…”

* Play Information *
Single Player : Yes
DukeMatch 2-8 Player : Yes
Cooperative 2-8 Player : No
Difficulty Settings : Yes
Plutonium Pak Required : Yes
New Art: No
New Sounds: No
New Music: No
New .CONs: No
Demos Replaced: No

Review Summary:

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Architecture

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Details

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Texturing / Shading

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Atmosphere

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Gameplay

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