Provide Relief

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Author: Alex Yakovlev
Release Date: January 29 2000
Story: A city styled map. The level is broken down into three main tiers. The upmost section is the city street and a couple of buildings. The indoor areas are fairly well done and detailed, but the street portion seems underdone mainly due to the plain and empty background scenery, and all the construction and detailing lumped in one spot. The second tier consists of the subway train and a couple of stations. Aside from only having one train on a pretty long track that may cause the player to do some extra waiting around for a ride this is the best looking portion of the level. Nice lighting effects and strong shading go a long way to create a run down and semi-abandoned atmosphere.

* Play Information *
Single Player : Yes
DukeMatch 2-8 Player : Yes
Cooperative 2-8 Player : Yes
Difficulty Settings : Not Implemented
Plutonium Pak Required : Yes
New Art: Yes
New Sounds: Yes
New Music: Yes
New .CONs: Yes
Demos Replaced: No

Review

Review
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Architecture

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    Details

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      Texturing / Shading

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        Atmosphere

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          Gameplay

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            Cons