PsYdEaD

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Author: PsyCHosE
Release Date: June 2 1999
Story: A map centered on a grave yard and the surrounding areas. Besides the cemetery and mausoleum there’s a canyon road to follow with a few buildings along the way and a deep gorge with a short mine complex at the bottom. Design wise the map is very dark, especially indoors where it is very cramped and can make moving around difficult. Navigation is pretty much linear which is more or less forced by annoying invisible walls. There are a few instances of having to find a semi-hidden or not obvious switch that opens a door in a previously visited building or in another part of the building the player is currently occupying.

* Play Information *
Single Player : Yes
DukeMatch 2-8 Player : Yes
Cooperative 2-8 Player : Yes
Difficulty Settings : Yes
Plutonium Pak Required : No
New Art: No
New Sounds: No
New Music: No
New .CONs: Yes
Demos Replaced: No

Review

Review
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Architecture

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    Details

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      Texturing / Shading

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        Atmosphere

        0/10

          Gameplay

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            Pros

            Cons