Release Date: March 23 2003
Story: A human habitation module on an alien planet that’s been overrun by the natives.
The map consists of moon base styled elements such as control rooms, storage rooms, a short two-way train, a biosphere, security check points, reactor core rooms, and so on. All this has been compromised by tunnels bored through the rock and penetrating through the floors and walls of the facility.
The overall construction is fairly simple with a lot of square and blocky structures, and several empty and unadorned locations without detailing. The alien-esque atmosphere is pulled off by throwing odd pal combos at everything and having strong lighting-shading contrasts.
* Play Information *
Single Player : Yes
DukeMatch 2-8 Player : No
Cooperative 2-8 Player : No
Difficulty Settings : Yes
Plutonium Pak Required : Yes
New Art: No
New Sounds: No
New Music: Yes
New .CONs: Yes
Demos Replaced: No
Other Maps by this Author
Author: Devastator Release Date: May 13 2003 Story: On a distant planet those stupid EDF personnel built their terraforming base...
Author: Devastator Release Date: Feb 15 2004 Story:This level was inspired by other bizarre-like levels: Asylum, Bizarre, Phantasm. * Play...
Author: Devastator Release Date: March 11 2008 Story: The object is to search around and find a few keys….who am...
Alien Space Station
Author: Devastator Release Date: November 10 2003 Story: Duke infiltrates an alien space station in orbit around Earth. His job...