Author: Frode Waksvik (Puritan)
Release Date: June 20 2004
Story: An industrial facility. This map is very large and long and has a multitude of environments ranging from mine shafts, crews quarters and recreational facilities, offices, boiler rooms, control rooms, and an assortment of other high tech or industrial locations. Other than some sloppy texturing and lack of trimwork in some areas the level is well detailed and solidly constructed. Lots of shading and lighting effects, plenty of sounds, and good texture combinations are used to make a nice atmosphere. The layout is mostly a series of loops off mini-hubs. Usually the player takes a short path that starts and ends in the same general location at which point something is unlocked or exposed.
* Play Information *
Single Player : Yes
DukeMatch 2-8 Player : No
Cooperative 2-8 Player : No
Difficulty Settings : Not Implemented
Plutonium Pak Required : Yes
New Art: No
New Sounds: No
New Music: No
New .CONs: Yes
Demos Replaced: No
Texturing / Shading
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