E1L10

6
2
3
5
4
1

Author: Cyrell (The Master)
Release Date: May 2 1997
Story: A high tech base with some canyon and cavern elements. A fairly large map with a pretty expansive floor plan. While the true nature is linear the ability to reach places from different paths, and the switch backs to be able to view previously visited areas along with the mix of indoor and outdoor locations gives a very open impression. The level is well detailed, has nice trimwork, texturing, and makes good use of lighting and shading. The only drawback is the undersized and cramped architecture towards the end.

* Play Information *
Single Player : Yes
DukeMatch 2-8 Player : No
Cooperative 2-8 Player : No
Difficulty Settings : Not Implemented
Plutonium Pak Required : No
New Art: No
New Sounds: No
New Music: No
New .CONs: No
Demos Replaced: No

Review

0

Architecture

0.0/10

Details

0.0/10

Texturing / Shading

0.0/10

Atmosphere

0.0/10

Gameplay

0.0/10

Other Maps by this Author
Going Downtown
Going Downtown
Author: Cyrell (The Master) Release Date: June 04 1997 Story: An infested city block, it’s up to Duke to clean...