Googolplex Communications Facility


Author: Andrew Orman
Release Date: September 17 1998
Story: An EDF styled based hidden in the middle of a city. Duke starts outside the compound’s walls, sneaks in through sewer tunnels then explores the base. The map is solidly built with good architecture and trimwork. The detailing is well done, the shading is strong, there are plenty of lighting effects, and the texturing is applied properly to distinguish one section from the next. Some areas of the base are in pristine condition while others are a burning heap of rubble. Of course what base is complete without an alien hive? There are a few things that bring down the overall quality though. There are numerous long unadorned simple corridors and hallways with alot of backtracking along these lanes. Action in either direction is minimal at best, and if anything they’re usually full of trip mine traps encountered on the return journey. In several instances the author uses teleporters to get from one section to the next. Sometimes it’s fine and there’s no break in the flow or atmosphere other times it just seem out of place like the small rooftop section that comes from nowhere.

* Play Information *
Single Player : Yes
DukeMatch 2-8 Player : Yes
Cooperative 2-8 Player : Yes
Difficulty Settings : Not Implemented
Plutonium Pak Required : Yes
New Art: No
New Sounds: No
New Music: No
New .CONs: No
Demos Replaced: No




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Texturing / Shading

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