Midnight Arrival

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Author: Colonel Consequences
Release Date: February 16 2013
Story: This level takes place around a shipping port. Most locations are conventional such as inside a cargo ship, underwater sections, a dock, a warehouse, and a combination port control office and power reactor building. There’s also a huge library in case the sailors get bored and need something to read to pass their time. The outdoor and underwater sections are evening time gloomy while the indoor locations are well lit. Construction wise the architecture and trim work are well done. Shading is strong and detailing is sparse, but adequate.

* Play Information *
Single Player : Yes
DukeMatch 2-8 Player : No
Cooperative 2-8 Player : No
Difficulty Settings : Yes
Plutonium Pak Required : Yes
New Art: No
New Sounds: No
New Music: No
New .CONs: Yes
Demos Replaced: No

Review

Review
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Architecture

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Details

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Texturing / Shading

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Atmosphere

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Gameplay

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