Descent into Hades

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Author: Chris Allcock
Release Date: February 10 2000
Story: The Hades Facility is an experimental underground complex utilizing the latest in 21st Century materials and architecture. The discovery of Bi-polymer compounds in 2012 meant that, for the first time, an underground structure could withstand the pressures of the rock above without the need for supports – thus, the Hades Facility is spacious and open, for the most part, without the need for large quantities of visible beams and struts. This new style allows for a working environment as spacious as any state-of-the-art office building and allows employees to work in a pleasant environment. In addition to a large and well-equipped office complex, the Hades Facility also boasts a number of technologically advanced research laboratories, an infirmary, storage areas and a helipad to allow subtle ingress and egress of personnel. In case of attack from a hostile force, the Hades complex has a highly-trained team of security personnel, an armory and even instant communications across the site thanks to an Intranet.

* Play Information *
Single Player : Yes
DukeMatch 2-8 Player : Yes
Cooperative 2-8 Player : No
Difficulty Settings : Not Implemented
Plutonium Pak Required : No
New Art: No
New Sounds: No
New Music: Yes
New .CONs: No
Demos Replaced: No

Review Summary:

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Architecture

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Details

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Texturing / Shading

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Atmosphere

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Gameplay

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