AlienX


Author: William Gee
Release Date: August 28 2002
Story: A large alien space station made up of corridors and small rooms circling around a deep chasm with a large spire in its center. There are two directions the player can chose from in the beginning; one way leads to a nasty fight and a dead end until a door is unlocked, the other way leads to a nasty fight and a switch that unlocks the door at the end of the previously mentioned passage. Most of the navigation takes the form of moving along hallways until the chasm is reached, shooting a button to get a platform to move across so the chasm can be traversed, taking a lift or elevator to another level in the spire, then crossing back over the chasm to follow passages around to another chasm traversing point.

* Play Information *
Single Player : Yes
DukeMatch 2-8 Player : Yes
Cooperative 2-8 Player : Yes
Difficulty Settings : Not Implemented
Plutonium Pak Required : Yes
New Art: No
New Sounds: No
New Music: No
New .CONs: No
Demos Replaced: No

Review

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Architecture

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Details

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Texturing / Shading

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Atmosphere

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