Antarctica: Outpost #31


Author: Stéphane Méganck
Release Date: October 10 2004
Story: An Antarctic EDF base. The two main environments are snowy valleys and underground frozen caverns. The vales are constructed with icy outcroppings, beached water vehicles, tents, a helicopter pad, and crates of supplies stacked up. The caves act as storage rooms for more supplies, a garage for snow vehicles, and a command center. It’s all very well detailed and shaded making for a realistic environment. There are some design issues though which allow the exploit of hitting switches earlier than when is supposed to be permitted, grabbing supplies behind locked cabinet doors, and also a flaw in the exit area allowing for a speed run that skips pretty much most of the map.

* Play Information *
Single Player : Yes
DukeMatch 2-8 Player : No
Cooperative 2-8 Player : No
Difficulty Settings : Yes
Plutonium Pak Required : Yes
New Art: No
New Sounds: Yes
New Music: Yes
New .CONs: Yes
Demos Replaced: No

Review

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Architecture

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Details

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Texturing / Shading

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Atmosphere

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Gameplay

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