Hidden Zone


Author(s): George-W. Bernard & Mikko Sandt
Release Date: February 27 2007
Story: Back in 1999 a French mapper, George-W. Bernard, released his Total Conversion, “Last Reaction & Waterbases”. This is still one of the finest, if not the finest, TCs ever made for Duke3D. Soon after its release George started working on a sequel, Chimera. Chimera was released as unfinished in 2001 (seven maps out of 11 planned). As a fan of George’s work I was interested in any unfinished maps he might have had. He sent me two maps (February 2001). Now, six years later, I decided to finish what he had started with these two unfinished levels.

The first part of the map (ends when you enter the elevator) is one level, the rest is another. I simply combined these two together and added some details, gameplay and a few areas of my own (the small outdoor area and that room behind the glass you can’t access). I’m sure I mixed the order in which you’re supposed to move but that’s pretty irrelevant (if you type “dnshowmap” or see the map in Build there’s this vent area near the computer room with the blue key that I think was going to be the original player
start).

* Play Information *
Single Player : Yes
DukeMatch 2-8 Player : No
Cooperative 2-8 Player : No
Difficulty Settings : Yes
Plutonium Pak Required : Yes
New Art: Yes
New Sounds: No
New Music: Yes
New .CONs: No
Demos Replaced: No

Review Summary:

0

Architecture

0.0/10

Details

0.0/10

Texturing / Shading

0.0/10

Atmosphere

0.0/10

Gameplay

0.0/10

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