Insurance Overload – EDF Bureau


Author: Alias Conrad Coldwood
Release Date: September 5th, 2014
Title: Insurance Overload (aka EDF Bureau)
Story: Duke meets some aliens, *boom* play dead, hooray!
Looks like it is the Earth Defense Force’s headquarters: There’s a security office, a bunch of desks, a couple of meeting rooms, a server room, and the organization’s logo all over the place. Yeah, it has to be. Let’s hope they are well-insured.

* Play Information *
Here are the files you need to copy to your Duke directory. You may also put them in a sub directory and load it as a resource in EDuke32.
> _EDFBuro.map (the level)
> Tiles014.art (extra textures & sprites)
> ACC.con (extra objects)

* IMPORTANT *
You need to include ACC.CON to GAME.CON, to do that, open GAME.CON and add “include ACC.CON” right after the “include USER.CON” line. Alternatively, you may try to launch the game with “-mx ACC.CON” (works in EDuke32). This level should work with both the Atomic Edition and the original release of Duke Nukem 3D.

Single Player : Yes
Cooperative : Supported, but untested
Deathmatch : Supported, but untested
Difficulty Settings : Yes
Sound / Music: No
New Music : No
New Art : Yes
New .Cons : Yes
New Demos : No
Construction Base : New level from scratch
Known Bugs : None that I’m aware, let me know if you find any.
HRP Compatibility : N/A

Review

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Architecture

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Details

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Texturing / Shading

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Atmosphere

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Gameplay

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