Release Date: May 10 1997
Story: The level is broken into two major sections. The first includes a minor sewer area and a small EDF base with a teleport portal. The second and larger section is of a space station. Both sections are solidly constructed, make heavy utilization of lighting effects, and have strong shading. Texturing is well done, but the selection is pretty standard for those types of locations. Detailing and architectural trimming is sporadic; some areas are excellent while others feel empty and unfinished. The layout of the entire map is very open and the player can wander around where ever they please. Both sections make use of extensive ventilation shaft systems; while not really necessary in the first part, they can be a useful shortcut in the multi-floored space station. Technically only a couple rooms of the base and half the station needs to be explored in order to find the necessary keys and throw the proper switches to finish the level.
* Play Information *
Single Player : Yes
DukeMatch 2-8 Player : Yes
Cooperative 2-8 Player : Yes
Difficulty Settings : Not Implemented
Plutonium Pak Required : Yes
New Art: No
New Sounds: No
New Music: No
New .CONs: Yes
Demos Replaced: No
Texturing / Shading
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