The map was originally intended for Doom II, but after experiencing engine limitations Bryant converted it into the Heretic engine and then into Hexen. Not completely satisfied with the results Bryant converted the map one final time into Build for Duke Nukem 3D, where we was able to best portray the map. Bryant use to be an audio mixer at Post Logic Studios in Hollywood California. More info can be found in the attached txt file.
* Play Information *
Single Player : Yes
DukeMatch 2-8 Player : Yes
Cooperative 2-8 Player : Yes
Difficulty Settings : Not Implemented
Plutonium Pak Required : No
New Art: Yes
New Sounds: No
New Music: No
New .CONs: No
Demos Replaced: No