Your mission will be twofold:
1. Infiltrate the teleportation base and secure the
2. Activate the teleporter. We managed to sneak a virus into the mainframe which will automatically set the coordinates for the teleporter once the scanners of the base pick you up, so all you have to do is to push the button.
3. Board the skiff on the teleportation field to reach the Athena. Normally we would send a full infiltration team, but all our troops are engaged elsewhere and without range, so teleporting you directly to the carrier is the only way to stop the vessel before it reaches its destination.
4. Destroy the carrier by setting an explosive charge in the reactor room. There should be a Skycar in the cargo bay, so use this as a means of escape. We don’t know what the aliens are up to are what they already did the ship, so we can’t risk to take in the ship in one of our installations. It wouldn’t be the first time that they try something funny, so sacrificing the Athena is a necessary evil.
* Play Information *
*** IMPORTANT: This map requires DukePlus v2.07!***
Single Player : Yes
DukeMatch 2-8 Player : No
Cooperative 2-8 Player : No
Difficulty Settings : Not Implemented
Plutonium Pak Required : Yes
New Art: No
New Sounds: No
New Music: Yes
New .CONs: No
Demos Replaced: No