August 15, 2017 - DukeMaps.net - Page 2

Mars!4

Mars!4Author: Arturo Martinez (MapLord) Release Date: December 22 1997 Story:An industrial and hi-tech styled map where Duke starts out in a Mars based complex designed after a commuter lobby and from there the player hops a skiff to a run-away train that’s crossing over Martian landscape. The train makes up the bulk of the map... Read More »

Lunar Crossroads

Lunar CrossroadsAuthor: Fernando Márquez Release Date: August 19 2007 Story: Orbital Oblivion; Level 6. After a turbulent ride blasting asteroid debris, Duke finally reaches the moon and finds a small launch pad to land. To the unsuspecting Duke, human activity has recently been detected (according to his spaceship radar), although he finds no discernible human for his... Read More »

Lighthouse

LighthouseAuthor: Billy Boy Release Date: December 5 1999 Story: Duke is sent to repair a lighthouse overrun by aliens. A hard climb to the base of the tower, and Duke finds there are eight floors to the top , and the elevator is locked. Some pigcops have learned to toss morters, some turrets have been upgraded... Read More »

Legends 2

Legends 2Author: Mike Beaulieu Release Date: July 27 1998 Story:This map is the sequel to my first single-player level called Legends-map. The level begins with Duke ejecting from his Fighter-jet as he watches it go down. From there he finds his way back to his EDF camp site, but his companions have been killed by a... Read More »

Legends – Ancient Realms

Legends – Ancient RealmsAuthor: Mike Beaulieu Release Date: December 14 1996 Story: A lot of  time and effort went into detailing and creating realistic environments. There are secret walls, tons of effects and even some altered bad guys.  The basic theme is ancient ruins that have been taken over by aliens. Watch for the alien temple which resembles a... Read More »

Inter-communication

Inter-communicationAuthor: Fernando Márquez Release Date: May 11 2005 Story: After exploring (and cleaning) the observatory, Duke takes a module which leads him to a group of linked spaceports with a huge mother ship. Alien presence seems to be pretty minimal at first sight, but as always, Duke suspects they are setting a trap or are... Read More »

Hell Station

Hell StationAuthor: Pipeline Release Date: November 7 1997 Story: Hell Station has a nice design, good enemy/weapon placements and clever puzzles. Shading has been well implemented as well as the use of some creative texturing. * Play Information * Level : #6 Hell station Single Player : Yes DukeMatch Level : Yes Difficulty Settings : Yes... Read More »

Hell Awaits

Hell AwaitsAuthor: Merlijn van Oostrum Release Date: July 5 2003 Story: Started with the idea of wasting as much sectors as possible which gave some cool results I think. After that, I continued building on it when I felt like it. The results are this DM map with 666 sectors. * Play information * Single Player... Read More »

Foul Odour

Foul OdourAuthor: Tommi Heikkinen (Steambull) Release Date: March 20 2010 Story: A water/toxic waste facility for v1.3d Duke * Play Information * Episode and Level # : User map Single Player : Yes DukeMatch 2-8 Player : No Cooperative 2-8 Player : Yes Difficulty Settings : Yes Plutonium Pak Required : No New Art : No... Read More »

FernoCity

FernoCityAuthor: Fernito Release Date: September 6 2008 Story: You’re in Fernocity, the most corrupt city in the world. A level with loads of action, and lots of places to explore: A pier, a strip club, an abandoned power plant, an arcade store, a bank, and even a haunted apartment building! And much, much more! *... Read More »